The Digital Human Experts
Using our expertise in computer vision, generative models and machine learning to bring you the best digital humans with the least friction.

Naureen Mahmood
Co-founder | CEO
Naureen was one of the earliest members of the Perceiving Systems group at the Max Planck Institute for Intelligent Systems. She is a key author of several SIGGRAPH papers, and has been deeply involved in developing multiple groundbreaking 3D human body modeling and motion capture technologies.

Talha Zaman
Co-founder | CTO
Talha is an experienced engineering leader who helped build Kyruus, an enterprise startup transforming healthcare through big data, and earlier worked at Google. Prior to Meshcapade, he focused on turning research into production quality software at the Max Planck Institute for Intelligent Systems.

Michael Black
Co-founder | Chief Scientist
Michael is a founding director of the Max Planck Institute for Intelligent Systems and an honorary professor at the University of Tübingen. He is a foreign member of the Royal Swedish Academy of Sciences and a member of the German Academy of Sciences, Leopoldina. He co-founded Body Labs Inc. and was a Distinguished Scientist at Amazon. He serves as the speaker of Cyber Valley, Europe’s largest AI ecosystem. His pioneering research on virtual humans was a foundation for Meshcapade.

Nicolas Heron
Wizard | VP Engineering
Nick is an accomplished Technology and Software Development Executive with 20 years of experience in Start-up environments and 6 years at Amazon. His experience and skills have been applied to various industries, from defense, banking and storage virtualization to medical devices, nano-technology, 3D modeling, and Generative AI. Prior to Meshcapade, Nick was heading the visual GenAI team in Fashion and Fitness at Amazon.

Anica Wilhelm
Swiss Army Knife | Head of Operations
Anica brings together tech, sales and ops, and thus loves being the translator between her colleagues and different stakeholders to keep things moving at a fast pace. She studied business informatics with a focus on Big Data and AI. Previously, she worked at Deutsche Telekom and replex, an IT startup which was acquired by Cisco AppDynamics.

Andre Schweitzer
Director of Finance
Andre has more than 20 years experience in Finance Management in large multinational corporations (Siemens), as well as start-ups (Sono Motors), out of which 14 years in the UAE. Most exciting journey (so far) was taking a 50 employee start-up with no existing finance structures to a NASDAQ listed 400+ employees company. Joined Meshcapade as Finance Manager for an even more exciting journey to come...

Nikolas Hesse
ML Scientist
Nikolas is a Machine Learning Scientist working at the intersection of computer vision and medicine. Before joining Meshcapade, he was a research associate at Fraunhofer Institute of Optronics, System Technologies and Image Exploitation (IOSB), and completed his Ph.D. at University of Freiburg. Nikolas continues to be a post-doctoral fellow at Children’s Hospital, Zürich while working for Meshcapade.

Denis Heid
Software Engineer
Denis is a Back-end Software Engineer who brings together computer graphics and machine learning applications, molding them into pipelines and software products. Previously, he worked at IBM as a DevOps Engineer and graduated at the University Tübingen (M.Sc) with a focus on computer graphics and deep learning.

Antonia Beller
Software Engineer
Antonia is a Back-end Software Engineer at Meshcapade. Originally coming from a background of bioinformatics research, she first joined the team as an intern after discovering Meshcapade and quickly made the leap into software engineering. Today, she works on everything from CLI tools to APIs and databases, helping develop the backend infrastructure behind Meshcapade’s digital human technology.

Nitin Saini
ML Scientist
Nitin is a Machine Learning Scientist working in the field of 3D computer vision. He is interested in human motion and appearance reconstruction from videos. During his PhD at the Max Planck Institute for Intelligent Systems, he developed a markerless aerial mocap system for long-range outdoor human motion capture. He has worked for Adobe Research and Samsung Research.

Gabriele Calissi
Software Engineer
Gabriele is a Front-end Software Engineer with a big passion for all things tech. When he discovered virtual reality, it was love at first sight, and it kicked off an adventure into the amazing world of 3D! With a background in consulting, he’s a natural problem-solver who’s all about building awesome products that make users smile. By day he casts elegant UI spells, but when back-end beasts awaken, he wields his staff and charges into battle.

Nathan Bajandas
Software Engineer
Nathan is a 3D Graphics Software Engineer whose primary role is integration — bringing Meshcapade's technologies into platforms such as Unreal and Blender. Additionally, he helps with avatar and synthetic data generation. He joins Meshcapade with a background in building VR, desktop, and mobile training applications for various professions such as scuba divers, mechanics, and pilots.

Mona Wu
Technical Artist
Mona Wu is a Technical Artist at Meshcapade, combining tech and creativity to support digital human workflows. After starting as an intern during her Creative Media and Game Technologies study with a focus on Game Art at Saxion University, she now works on plugin integration, animation pipelines, and marketing through community and creative collaborations.

Radu Alexandru Rosu
ML Scientist
Alex is a Machine Learning Scientist working at the intersection of deep learning and computer graphics. During his PhD at the University of Bonn, he focused on 3D reconstruction from images and real-time rendering methods. Before joining Meshcapade, he interned at Reality Labs where he worked on new methods for the reconstruction and rendering of strand-based hair.

Sun Yu
ML Scientist
Yu is a Machine Learning Scientist with a focus on 3D human analysis. During his Ph.D. at the Harbin Institute of Technology and interning at JD.com, he pioneered a series of one-stage & real-time methods - namely ROMP, BEV, and TRACE - for estimating 3D human pose, shape, and trajectory from monocular images. Outside of work, he enjoys exploring natural landscapes and observing wildlife.

Emiliano Rallo
Creative Digital Media Developer
Emiliano is a recent NYU Film & TV graduate, with a unique blend of creative and technical skills. His extensive filmmaking background, coupled with experience as a capture artist at EA, has honed his expertise in crafting visual narratives. As a Creative Digital Media Developer, he will produce a diverse range of videos and visual content, shaping Meshcapade’s public image through creative marketing and storytelling strategies.

Simay Esmek
UX/UI Designer
As an experienced UX/UI designer with a background in AI, Automotive, and Engineering products, Simay integrates insights from both large companies and small startups into her work. Before starting her professional career, her creative journey began at the age 13, when she was creating and selling 3D clothing for the Sims series. Thanks to this early exposure in 3D body modelling technologies, she's excited to be part of the journey towards enabling digital humans.

Claudia García
Software Engineer
Claudia García is a Telecommunication Software Engineer who fell in love with DevOps and automation worlds. Before Meshcapade she worked as a member of the Engineering Productivity team at VMware. She was responsible for maintaining several Kubernetes clusters and infrastructure as code. She was also part of the design and develop the CI/CD Gitlab/Jenkins.

Yan Zhang
ML Scientist
Yan Zhang is a Machine Learning Scientist at Meshcapade. His research covers a wide range of topics on human-centric AI, in particular on human motion and behavior modeling, generative models, 3D human perception, as well as their applications in graphics, mixed reality, architecture design, an beyond. Before Joining Meshcapade, he was a postdoc researcher at ETH Zurich, and has served as area chairs for 3DV'24 and CVPR'24.

Alpár Cseke
ML Engineer
Alpár is a Machine Learning Scientist working on internal ML infrastructure, data collection, and data processing pipelines to support machine learning workflows at Meshcapade. Before joining, he was a Research Assistant on the Data Team of the Perceiving Systems group at the Max Planck Institute for Intelligent Systems, where he also completed his Master's thesis on reconstructing human-object interactions in 3D from natural images using contact cues.

Muhammed Kocabas
ML Scientist
Muhammed Kocabas is a Machine Learning Scientist. His research focuses on human motion capture, hand pose estimation, and 3D human avatar creation. He completed his PhD at the Max Planck Institute for Intelligent Systems and ETH Zurich, where he was supervised by Michael J. Black, Otmar Hilliges, and Siyu Tang. He was previously research scientist intern at Apple Machine Learning Research and NVIDIA Research teams.

Aman Shenoy
Software Engineer
Aman is a Graphics Software Engineer at Meshcapade with a background in Computer Graphics, Machine Learning, and Computer Vision. He has previously worked at Sony, NVIDIA, and various start-ups working on a variety of problems in the intersection of Computer Graphics and Machine Learning such as Neural Rendering, Multi-view 3D Reconstruction, and Representation Learning.

Priyanka Patel
ML Scientist
Priyanka is a Machine Learning Scientist at Meshcapade. Before joining Meshcapade, she worked as a Research Engineer at the Max Planck Institute for Intelligent Systems, focusing on 3D registration and 3D Human Pose and Shape estimation. She has a strong interest in Computer Vision, Computer Graphics, and Deep Learning. With a strong programming background and a drive for innovative solutions, her goal is to advance the understanding and analysis of visual data.

Ruben Diaz
Software Engineer
Ruben is a Graphics Software Engineer known for successfully tackling complex challenges across the CG pipeline by blending traditional and novel methods. Throughout his career in top-tier VFX studios and a cutting-edge ML startup, Ruben has effectively navigated teams through high-stakes projects, delivering scalable solutions for producing high-quality synthetic content.

Anne Johnson
Software Engineer
Anne is a Full-stack Software Engineer with about 10 years of experience, including at start-ups and big companies (Amazon, Deutsche Bahn). At Amazon, she worked on fashion products with Body Labs, Meshcapade’s sibling start-up, as well as on the Fire tablet web browser. She is excited about building awesome products with awesome people at Meshcapade.

Maria Korosteleva
ML Scientist
Maria is a Machine Learning Scientist focusing on problems related to garments. She received her Ph.D. from KAIST with Pr. Dr. Sunghee Lee, and later did a postdoc at ETH Zurich with Pr. Dr. Olga Sorkine-Hornung. Since her first years of Ph.D. she leaned into the world of FashionTech, focusing on tasks of modeling and reconstructing garments’ sewing patterns, bringing innovative projects like NeuralTailor (Leaning-based sewing pattern reconstruction) and GarmentCode (programming sewing patterns) to life.

Zicong (Alex) Fan
ML Scientist
Alex is a Machine Learning Scientist working on a holistic understanding of human hand interaction, in particular, 3D hand pose estimation, 3D human/hand-object reconstruction and synthesis. His PhD is at ETH Zurich supervised by Michael J. Black and Otmar Hilliges. He is also an organizer of HANDS workshops ('23,'24,'25), a venue for hand perception and interaction in computer vision.
Our Advisors
Leaders in industry and academics with years of experience,
bringing together the best of avatar technology.
Andrew Hamel
Advisor | Investor
Andrew is a former senior executive at Amazon and a recognized leader in digital transformation strategies. Hamel spent more than a decade with Amazon, where he led development of core technical services including the company’s search function, recommendation engines, and other machine-learning strategies. Andrew knows how to build and manage large teams and how to deliver mission critical software at Enterprise scale.

Luc Vincent
Advisor | Investor
Senior tech executive with 20 years experience leading large, globally distributed, cross-functional teams (including software engineering, product, research, data science, hardware, program management, operations, finance, partnerships, etc) and turning innovation into material business impact.

Silvia Zuffi
Scientific Advisor
Dr. Silvia Zuffi is a research scientist at the CNR Institute for Applied Mathematics and affiliated researcher at the Max Planck Institute for Intelligent Systems (Tübingen, Germany). She holds a degree in Electronic Engineering from the University of Bologna, and a PhD from Brown University (Procidence, RI). Her research interests span from colour imaging and reproduction to machine learning, computer vision and graphics, with focus on motion capture and 3D modelling of humans and animals.

Nicolas Keller
Advisor
Nicky is a seasoned business development and venture capital expert with a wealth of experience. As a Venture Partner at Vsquared Ventures, a leading European deep tech VC fund, and co-founder and former VP of Business Development at Franka Emika, a pioneering robotics and embodied AI startup, Nicky brings invaluable insights and strategic vision to his advisory role at Meshcapade.

Weiyang Liu
Advisor
Weiyang Liu is currently conducting research at University of Cambridge and Max Planck Institute for Intelligent Systems. His research focuses on designing principled algorithms for training/adapting foundation models. His works have received 2023 IEEE Signal Processing Society Best Paper Award, Best Demo Award at HCOMP 2022 and multiple oral/spotlight presentations at conferences such as ICLR, NeurIPS and CVPR.
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